package
{
	import as3isolib.display.IsoView;
	
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	public class mmo extends Sprite
	{

		public function mmo()
		{
			//DisplayObjectLoader.load('assets/grass.png',60,30)
				
			stage.scaleMode = StageScaleMode.NO_SCALE;
			stage.align = StageAlign.TOP_LEFT;
			stage.color = 0;
			
			Game.stage = stage;
			Game.instance = new Game();
			addChild(Game.instance);

			
		}
	}
}